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Jobs


We are regularly seeking dedicated student assistants (HiWis / WiHis) to work on exciting projects in the field of Virtual Reality and Immersive Visualization. If you are interested and have solid programming experience in C++ and/or C#, along with familiarity with game engines such as Unreal and Unity, we would love to hear from you. Please take a moment to explore the research topics of our staff and submit your HiWi application to office@vr.rwth-aachen.de. In your application, we request the following materials: a CV, a transcript of grades, a list of research topics you are particularly interested in, and(optionally) a link to a code repository (GitHub, GitLab, etc.)showcasing your coding skills.

Additionally, any open positions for highly qualified PhD candidates, postdocs, or software developers with a strong interest in Virtual Reality and Immersive Visualization will be advertised below. If no positions are currently listed or if you are interested in exploring other opportunities with us, we encourage you to send an unsolicited application with all supporting materials to office@vr.rwth-aachen.de.



Student Worker Position: Behavioral Design of Social Virtual Agents for Neuro-Responsive Learning in VR

Teaming up with the Research Area Technology, Innovation, Marketing, Entrepreneurship (TIME), we are conducting a research project focused on "Neuro-Responsive Learning in VR," which aims to integrate Brain-Computer Interfaces (BCIs) into virtual reality training environments. Our project will explore how adaptive learning scenarios can be developed to respond to learners' cognitive and emotional states, thereby enhancing their skills in real-time interactions. The concrete use case involves simulating a populated bar setting where learners practice handling diverse customer interactions, allowing them to develop crucial skills such as conflict resolution and empathy under pressure, as indicated in the Figure. Our goal is to investigate the effectiveness of these neuroadaptive approaches in improving learning outcomes within professional training contexts.

To be successful in this role, you should have prior experience with C++ programming and Unreal Engine, and a strong interest in VR development. Additionally, proficiency in 3D modeling software (such as Blender, Maya, or 3DS Max) is essential for creating and optimizing assets for immersive environments as well as animations for virtual agents. Familiarity with game design principles and experience in developing interactive elements within virtual spaces will also be beneficial. Furthermore, prior experience with software engineering, strong problem-solving skills, and analytical skills are a plus. We value candidates who can work independently, take ownership of assigned tasks, and communicate effectively with team members. The ability to collaborate on interdisciplinary projects and adapt to new technologies will greatly enhance your contribution to our team.

Job Details

We are looking for computer science students or related fields, preferably with a bachelor's degree.
  • Contract: 9 months with 8 hours per week
  • Start Date: October 1st, 2025
  • Application Deadline: August 17th, 2025
  • Application should comprise CV, cover letter, and proof of academic qualifications. We welcome declarations of interest from individuals of all backgrounds.


Contact:
Dr. Andrea Bönsch


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