Fluid Sketching: Bringing Ebru Art into VR

Sevinc Eroglu, Benjamin Weyers, Torsten Wolfgang Kuhlen
Mensch und Computer 2018 - Workshopband

In this interactive demo, we present our Fluid Sketching application as an innovative virtual reality-based interpretation of traditional marbling art. By using a particle-based simulation combined with natural, spatial, and multi-modal interaction techniques, we create and extend the original artistic work to build a comprehensive interactive experience. With the interactive demo of Fluid Sketching during Mensch und Computer 2018, we aim at increasing the awareness of paper marbling as traditional type of art and demonstrating the potential of virtual reality as new and innovative digital and artistic medium.

» Show BibTeX

title={Fluid Sketching: Bringing Ebru Art into VR},
author={Eroglu, Sevinc and Weyers, Benjamin and Kuhlen, Torsten},
journal={Mensch und Computer 2018-Workshopband},
publisher={Gesellschaft f{\"u}r Informatik eV}

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