Introduction to Virtual Reality (VR I)


WS 2019





ECTS 6 (V3Ü1)


Note: This page is for a course from a previous semester.
Find a list of current courses on the Teaching page.
Course Dates:




Lecture Tue, 8:30am - 10:00am, starting 2019-10-15 AH V
Lecture Thu, 2:30pm - 4:00pm, starting 2019-10-17 AH VI
Exercise replacing lectures in a bi-weekly manner AH VI
Written Exam Tue, 2020-02-11, 2:00pm - 3:30pm BS I (2131|101) and BS II (2131|102)
Repeated Exam Mon, 2020-03-30, 11:30am - 1:00pm BS I (2131|101) and BS II (2131|102)

The goal of the lecture is to teach basic methods for the simulation of and interaction with virtual environments and to introduce VR applications in the technical, scientific, and industrial field. The lecture includes practical demonstrations in our VR laboratory and covers the following topics: - Definition and history of VR - Physiological aspects of 3-D vision - Basics and, in particular, VR-relevant topics of 3-D computer graphics - Stereoscopic egocentric projections - Technology and hardware for graphics, immersive Displays (HMDs, CAVEs), and interaction - 3D user Interfaces - Navigation in virtual environments - Collision detection - Basics of Audio and Haptics in VR - VR applications in industry and research (product development, robotics, computational fluid dynamics, medicine)

Please be aware that this course is not only designed for students of computer science but also for students of other study programs. As such, the course has to be self-contained and consequently contains a few lessons about the basics of computer graphics.

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