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Virtual Reality Lab: Design and Implementation of Virtual Reality Interfaces


Semester:

SS 2018

Type:

Practical

Lecturer:

Credits:

PT 4 (SWS) or 7 ECTS credits

Contact:

freitag@vr.rwth-aachen.de
Note: This page is for a course from a previous semester.
Find a list of current courses on the Teaching page.
Course Dates:

Type

Date

Room

Introductory Meeting 05.03.2018, 2:15pm – 3:15pm Seminar room 003, Kopernikusstraße. 6, Extension Building IT Center
Monday (weekly) 2:15pm - 5:45pm, starts on 09.04.2018 VR Lab, Kopernikusstraße 6, Extension Building IT Center

The goal of the lab is to introduce you to working with Virtual Reality (VR) hardware and solving VR interaction problems. You will work in groups to build a VR application based on the Unity Engine to tackle a given challenge. To solve the task, you will have access to HTC Vive VR headsets.

Language:

English

Prerequisites:

  • Completed Bachelor’s degree
  • Advanced knowledge in object-oriented programming
  • Knowledge of the lectures Virtual Reality (I or II or both), Introduction to Computer Graphics, and Designing Interactive Systems (or comparable) is beneficial
  • Knowledge of the Unity Game Engine and C# is beneficial


Materials:

  • You will develop VR applications with the Unity Game Engine and C# for the HTC Vive headset, and do version management using git.
  • For the development, Windows workstations will be available during the lab.
  • You must have access to a Windows or Mac workstation to work on your Unity project outside of the lab times.


Literature and Preparatory Material:



We have 12 lab places.

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